3DMark Firestrike was used on infinite loop to determine stability in a relatively real-world scenario. On the OC bench, devices were set to maximize their voltage ceiling with incremental gains applied to the core clock (GPU) frequency. All devices were tested for performance, stability, and thermals prior to overclocking to ensure clean results. Overclocked tests were conducted using EVGA Precision for application of settings. 3DMark offers a synthetic benchmark that is predictable in its results, something of great importance in benchmarking. Shadow of Mordor, GTA V, & The Witcher 3 are new enough that they heavily eat VRAM. GRID: Autosport and Metro: Last Light provide highly-optimized benchmarking titles to ensure stability on the bench. ![]() We already know GTA V and Far Cry 4 consume massive amounts of video memory, often in excess of the 2GB limits of some cards.
0 Comments
Leave a Reply. |